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Why is LumpyTouch not credited anywhere for making the idea of this? Even the visibility bar is directly his art.

This was just a demo, there was no credits sequence. I'll have a shout out to lumpy in the credits as I did in the first game.

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It's really good game, the plot is very interesting and the stylevof drawning is very beautiful! I'm really waiting for the full version!

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you did amazing, so far i love it; keep it up

-with <3 lilmane

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I had so much playing this demo!

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Wow! I remember first lasagna boy. Your skill grow very well! Nice job!

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Quite the gameboy boogaloo, really liked the demo. I sense bigger dangers in the future, can't wait to see if there are other weapons in addition to the... ;) 

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This has so much potential to be an awesome adventure puzzle horror. Looking forward to play the full game when it comes out!

Love the flamethrower by the way :D
First game in this video:

 
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This brought me back to them old-school gameboy days!!! I love the platforming, the design, spookiness, EVERYTHING!!! GREAT JOB!!!

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That was a very good demo. The aesthetic made me slightly nostalgic for the 8-bit platforms of my youth... 😁.

A few observations:

-The spiral staircases go on for too long. I understand it's to convey a sense that the towers are high up, but ultimately it punishes the player if they have to ascend/descend them multiple times. Maybe the first time you use one of the spiral staircases it's full length as normal and then subsequent passages are reduced in duration somehow.

- After getting the first key there is a long section where you have moving and crumbling platforms. Quite a few of them are almost blind, which results in a lot of needless deaths if you time it wrong. Not difficult to overcome, but it's not satisfying to die because the platform you're jumping to is on the wrong part of its cycle.

- I like the little bonus section at the end, but the boss has way too much health. It's not difficult to beat it, but it is very time consuming.

Anyway, overall, it definitely captures the retro-game spirit. Keep up the good work!

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Wow, game looks really awesome, dig the gameboy aesthetic!

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Loved the game-boy aesthetic, the story line, artwork, everything was great. Can't wait for the full release!

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Amazing game You guys have so much talent I can't wait for the full Game. Please let me know when the full release is out. :D

cute

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Made a video